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Category: Art

If you’re reading this, then you know the next page of Kokoro No Kinu is up! It took a while (I made a joking tweet about hopefully not taking three weeks this time to make it… self-fulfilling prophesy)

I’m not sure it took three weeks, and I’m scared to look, but it doesn’t matter, the page is here now, which is the important part, so here it is!
Ch3 Page 11.jpg

Some of you may know, if you follow my twitter (or Facebook, since all my tweets can be found there too, as mini-posts) my classes for the fall semester are all finished, and I did quite well in fact (two As and 2 Bs, with a 3.56 GPA, not bragging, just showing how I did).

This being said, I am going to attempt to ramp up my production of these pages between now and January, seeing as I really have nothing major distracting me besides my own procrastination (which is a big obstacle in my life) and, of course gaming, sleeping and trying not to think about food (since I barely have any).

I am hoping to get at least a page a week finished, if not more, seeing as I can hopefully draw one day; “ink” another day; and screentone and text the third (unless I do those on the same day I “ink” then it’ll only take me two). I’m hoping this will take me very close to the end of this chapter, if not finish before my spring semester starts. I’m not sure if it’s possible, but I am going to try!

Until then, if you want to contact me, or follow me on my other platforms, you can find me in the many ways below!

Facebook: https://www.facebook.com/Umedyn/
Twitter: https://twitter.com/umedyn
Youtube: https://www.youtube.com/channel/UCpCnXMlrOlIR_X4H4G-WZNA
Tumblr:  http://umedyn.tumblr.com/
Email: Umedynartist@gmail.com
Ask.fm: https://ask.fm/umedyn

You can also donate to my art on Patreon
Patreon: https://www.patreon.com/Umedyn

I’m going to work hard this next month to bring you more!

-Umedyn

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So as some of you know,  I just finished my fall semester, and one of the classes I took was a CG Character Production class, where we had to create a humaniod creature from scratch. I decided to show the process of how I went about creating mine!

Step 1: The Design

To begin, we had create drawings of the creature concept in three views, from the front, side and back:



as an added bonus, I drew some concept ideas of what I wanted:



Step 2: Clay Model

The next step was to create a clay model of our character. This is where I fell flat the most. I’m more of a pen and paper artist, and usually cannot afford the materials for stuff like paint or clay, so this was, in essence, one of my first serious ever clay models, needless to say it didn’t turn out well:




Moral of the story: when making clay sculptures, don’t be an idiot and use support.

Step 3: The CG Model

For the next step we were to create the 3d model for the character. I started with the head:

Head1

While most of the other class was using Maya, I decided to work in Blender, mainly because it is the program I know best. While most of the group were making their models using reference pictures and blocking them out, I went a different route. I used the 3D sculpting tool and my tablet to design my model. The ironic thing is, that was more like working with clay. I guess the difference is you can’t ctrl+z clay. So I created my 3d model:

Step 4: Textures

Next was the texturing, which I will admit, I am not the best with color, but I decided to edit the coloring for the clothing a bit.


Step 5: Rigging

Rigging is when you attach a 3d model, like above to a rig, or a series of bones you use to make it move. This was a difficult process of making sure all the bones move in the correct directions, and can look a bit intimidating when the whole rig is finished:

final5.png

The bones allows my model to be posed and move, so I could use it in animation, or games, if I chose to do so. Here are some rendered poses for my model:


Evaluations

As you can see, I had to change some things for my original character design, mainly due to time constraints and laziness. First I removed the “dreadlocks” of the model. originally I wanted them to move with the force of gravity, but some setbacks made me set that idea aside. I also scrapped the tech I was going to give “her” ( I guess it’s a she, it does look feminine for an alien creature) for the same reason.

All in all I’m happy with this model. This was my first seriously made CG model, and I learned a shit load while doing it. I can’t recommend learning this, if not for the experience and watching something you make from scratch come to life. It is a truly interesting adventure.

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Some of you may know, I’m taking a digital photography class at my college. As one of the assignments, we had to create some art collages, so I thought I would share them with you all!

These won’t be going on my gallery, however, because some of the images contain stock photos, and not of my own taking. Only my original art is allowed on my gallery page, it keeps me feeling genuine.

All of them, of course, have something I have done, whether it be a picture or piece of artwork.

Digital CameraCollage 2Collage 3Collage 4

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It’s finally done! As you can read, my next page for  Kokoro No Kinu is finally finished! It took longer than usual because of school, mainly my CG Character Production class project has taken a lot of my creativity, I’ve been chronicling my process of that on my site as well, so check it out!

Anyway, I now give you the next page to Kokoro No Kinu chapter 3!

Ch3 Page 10.png

As you know, this assuredly puts us past the half-way mark for this chapter, yay! This chapter has taken over a year to make, mainly because of multiple horrible creative blocks lasting months at a time, schoolwork and life has gotten in the way of my progress.

I keep wanting to increase my productivity on this, but the reality is that right now this is basically a side project that I am freely doing, and things like school, where I actually get most of my stabilizing income comes from, takes president to my side work.

This is also why I’m not currently working my ass off trying to make Magicka Mechanica like I would want either. It, at this time, would just be another non-paying side project.

I’m not saying this to complain, I’m just giving you my situation and why it’s taking so long to finish these pages.

Either way, here is my contact lists, in case anyone wants to get in touch, or follow me on other platforms!

Facebook: https://www.facebook.com/Umedyn/
Twitter: https://twitter.com/umedyn
Youtube: https://www.youtube.com/channel/UCpCnXMlrOlIR_X4H4G-WZNA
Tumblr:  http://umedyn.tumblr.com/
Email: Umedynartist@gmail.com
Ask.fm: https://ask.fm/umedyn

You can also donate to my art on Patreon
Patreon: https://www.patreon.com/Umedyn

I will work hard to make my next page come out faster than this one.

-Umedyn

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I hate clay. That is the major take away after 5 pounds of it and over 18 hours of work. At every turn something broke, snapped off or just decided it didn’t want to stay connected to the rest of the model. I spent the last 4 hours of this project, and about a pound of the clay to repairs. The legs would not stop breaking. After hours of frustration I glued and taped the damned legs together, and it seemed to work.

I got the clay statuette standing, resting on a Mountain Dew bottle by it’s nub arms because I didn’t have enough clay for the rest of them after repairs, glued it to a heavy sandwiched cardboard base, using some tacky glue that dries clear. This is the result of my hard work.




And now for the best part of this story.

I get this thing wrapped in some bubble wrap and placed in a box that it barely fits in, but it’s nice and secure, no problem, no problem for the hour+ that it’s in the box, nice and neat. I get ready for school, get my box of my hard work, and I step out my door.

SNAP

Something in the box broke, and now my hard work is laying in pieces at the bottom of this box, bubble wrapped for it’s protection.

I haven’t looked at it yet. I’m guessing, both the legs and the tail has broken, again.

Now I am stuck carrying around a box of my failure until three o’ clock today, a large constant reminder of what I had worked so hard on, that broke as soon as I took a step outside.

This is why I hate clay.

there is one positive takeaway from this whole ordeal, I am more determined than ever to make the CG 3d model work, now more than ever. I guess my teacher will judge my progress and decide if I should attempt it. His input won’t change my resolve.

I will finish what I started, a box of broken dreams beside me or not.

I will fight on,

-Umedyn

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So as you all know, or may not, I am creating a 3D model for an original character for my CG Character Production class. I showed some basic drawings when I started the character design, now I am back with some more designs to show you!

To be honest, it’s just three of the same design, just with varied looks. My last designs were of the “nude” alien, meaning it was the alien’s body without any sort of clothing or tech, now she is back, and in my opinion, looking better than ever!



As you can see, I gave “her” some tech, like a holographic glove thing, some oval weapon on the other arm, a shaw and… would you call that a split skirt? Not sure.

But this is how I want my finished 3D model to look, I like the design, but what are your thoughts? Would love to hear them!

-Umedyn

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So, as some of you know, I’m currently in a CG Character Design class for my degree. Our main project for the semester is to create a 3d model and animation of a character from the design process to animation.

So I thought “Why not share the process while I am working on it?”

So I am!

The steps are basically The design phase, where I am currently in, the clay model, then CG model and last animation.

My design for this class is an alien of my own creation, currently I have only created the “nude” design of the alien. I am going to draw up a concept for “her” clothing and tech. Here are the concept sketches for my alien.

alien1alien2alien3

Since this is going to be a bit more advanced than the average of what my class is going to do, I have to prove to the teacher that I can actually pull this off, I have to create “her” head in CG to prove I can do the work. I started this during class, and here is the progress I have on the head model so far:

Head1.png

I’m using Blender for sculpting the character model… and let me say, I never knew how much fun it is to sculpt a CG model with a graphic tablet. I am loving the process.

I’ll be keeping you all updated as I work on this project!

-Umedyn

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After the long summer of drought, I have completed the next page of Kokoro No Kinu! The reason I didn’t complete it before (during the summer when I wanted to actually finish chapter three) was that I hit a particularly hard creative block that lasted the whole summer. This page had something to do with it.

While making it, I had a hard time trying to figure out how to layout this page. I had to literally re-arrange and tweak every panel in this page to fit the flow of the comic. after that brain wracking I hadn’t drawn anything until last week, when I hit pen to paper and the muse came flooding back!

So, without further ado, here is page 9 of chapter 3 of Kokoro No Kinu!

Ch3 Page 9.png

One of the problems I’ve been having is that I’m trying to incorporate more angles in the shots, switching things up, I noticed that I had fallen into the same two types of shots (this page has some of that).

The first, which isn’t as bad is establishing shots, looking at what’s on the table, or showing the outside of something etc.

The other type of panel that I have been working on correcting, is for some reason I had fallen into the leveled shot of a person, (basically if you had taken a camera shot at eye level of the character). You can notice this in panel 3 and panel 5 of this page for reference of what I mean. I have been meaning to change this up, add more detailed panels as well (see panel 1 for what I mean).

I’m still not sure about shadows, not how to add them, I think I’m pretty okay at that, but if and where to add them. If you notice, a decent number of other manga shade the background and scene, but don’t shade the characters, or if they do, it’s usually cross hatching, I’ve been wondering about that.

This chapter I’m experimenting with only shading the clothes on the characters, I’m trying to blend the use of detail and the minimalist style that manga usually has. I guess I’m still trying to figure out what style really works and looks best for me.

But with that being said, I think my muse has returned enough that I can actually get nose to the grindstone and actually make these pages on a more regular basis again.

Until then you know how to contact me, and if you don’t just look below!

You can follow and contact me these ways:

Facebook: https://www.facebook.com/Umedyn/
Twitter: https://twitter.com/umedyn
Youtube: https://www.youtube.com/channel/UCpCnXMlrOlIR_X4H4G-WZNA
Tumblr:  http://umedyn.tumblr.com/
Email: Umedynartist@gmail.com
Ask.fm: https://ask.fm/umedyn

You can also donate to my art on Patreon
Patreon: https://www.patreon.com/Umedyn

So onward and upward to the next page!

-Umedyn

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As you can read, the next page is ready! I’m sorry for the delay, it’s been a crazy week for me, but I was able to find the muse to get it done. If you follow my twitter, you know that I had a bot hack my account and basically PM everyone in my followers list, so that was a pain, and so forth.

I know you all didn’t come here for my problems, you all want the next page, or at least I think you do, so I’m going to give you what you want!

Ch3 Page 7.png

So I’m trying to work on some thing with this page, I tried changing up the angles, changing up how I do the black and white style screening, and I changed Machiko’s hair. Originally Machiko’s hair was originally suppose to be lighter, but in the first chapter I made the mistake of inking in her hair, so I changed that and gave her original hair color back, mainly because you really couldn’t see the detail in her hair.

I’m working on making my layouts better and better, I noticed a disturbing trend that I started without knowing it, using basically the same height and angle, so I’m working to change that, make it more dynamic, like the first chapter was. Hopefully every page looks better than the last.

You can follow and contact me these ways:

Facebook: https://www.facebook.com/Umedyn/
Twitter: https://twitter.com/umedyn
Youtube: https://www.youtube.com/channel/UCpCnXMlrOlIR_X4H4G-WZNA
Tumblr:  http://umedyn.tumblr.com/
Email: Umedynartist@gmail.com
Ask.fm: https://ask.fm/umedyn

You can also donate to my art on Patreon
Patreon: https://www.patreon.com/Umedyn

Need to get back to work on pages…

-Umedyn

 

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Hello all!

I apologize for the delay, I have been quite busy. My summer semester started, and one of my classes is an express class, meaning the assignments come at me twice as fast as my other class, so I have been swamped keeping up with that.

I have been thinking long and hard about my manga style, what I can improve and change to make it better. This has been the main reason why my muse was shut down for so long and why I was in a slump. I’ve been reviewing my technique, and hopefully it will improve in the coming pages.

Other than those two things, I’ve had my hands full with the Yuri.Media site, cracking down on spammers (so many… so many spammers). I’ve had to edit the member’s registration multiple times, including now an admin approval (basically me) in order to keep out the spammers (I know what to look for…). The group is still open to anyone who would like to join, and we always support our creators and reviewers!

But you all didn’t come here for that, you came for the page, so here it is!

Ch3 Page 6fin.png

Because I am lazy, and it’s late, I’m going to add the normal contact info below:

You can follow and contact me these ways:

Facebook: https://www.facebook.com/Umedyn/
Twitter: https://twitter.com/umedyn
Youtube: https://www.youtube.com/channel/UCpCnXMlrOlIR_X4H4G-WZNA
Tumblr:  http://umedyn.tumblr.com/
Email: Umedynartist@gmail.com
Ask.fm: https://ask.fm/umedyn

You can also donate to my art on Patreon
Patreon: https://www.patreon.com/Umedyn

Hopefully my muse will keep on working!

-Umedyn

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